Description
Sunny is a survival text adventure. In sunny main character wakes up at the abandoned and forgotten space station. By exploration, he founds out that he is not alone and there is also woman astronaut Sunny. He starts to work together with her in order to rebuild and repair station. During their collaborative work protagonist fell in love with Sunny and start a relationship with her. If a player manages to survive until the end he discovers that sunny is an android programmed to save human life at any cost, in this case - to develop fake relationship so alone astronaut will maintain healthy not only physically but also mentally. In our Game build, we give a slice from the middle of a game/story. This allows us to show main mechanics and give an interesting part of the story for the cost of the tutorial level.
Target audience
Our target audience is two groups of players, text adventure gamers
and dating simulators gamers.
-We hit the text adventure audience with our main mechanic, which is dialogue system.
All other graphics support and sub-mechanics aim to support dialogue. Player choices
affect the story and ending.
-We hit the audience of dating simulator lovers with our story and player impact on it.
We give player unique possibility to build a relationship from both sides, giving control
of a Harry and Sunny answers.
Unique selling points
Unique selling points of Sunny are the combination of mechanics that are not
allowed to simply and effectively tell the story but also give us the possibility to evoke the
feeling in the player, by giving him a possibility to build relationships himself.
We are hitting two target audiences of people, rest is story driven game lovers and
second are people who into relationship simulators. This is a great possibility not only to
expand our possible audience but also to bring something new to players.